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Arnold....

 
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Xenon

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PostPosted: Thu Oct 14, 2004 10:35 am    Post subject: Arnold.... Reply with quote

Hi Rlyeh!

As far as I know, Arnold has the problem that requires to much machine to run... because it uses a lot of C code... how dow you will optimize it?... ?assembler?

It's easier adapt this emulator or introduce the CPC+ support in other portable emus? Question

Yours, Wink
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rlyeh

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PostPosted: Thu Oct 14, 2004 12:33 pm    Post subject: Reply with quote

my arnold port is full functional but slow, you're right.
i will probably deal with caprice as a skeleton, and i'll add parts of arnold for the plus emulation

greetings
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rackbox

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Joined: 17 Oct 2004
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PostPosted: Sun Oct 17, 2004 12:34 pm    Post subject: ehmm Reply with quote

I thought fCPC32 was a CPC emu?

Is there anywhere I can download a BEtA?
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rlyeh

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PostPosted: Sun Oct 17, 2004 10:23 pm    Post subject: Re: ehmm Reply with quote

rackbox wrote:
I thought fCPC32 was a CPC emu?

Is there anywhere I can download a BEtA?


fCPC32 is a kc compact,cpc464,cpc664,cpc6128,cpc464+ and cpc6128+ emulator
there is no beta or public release at this moment, i'll drop one in a few weeks though
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Xenon

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PostPosted: Sun Oct 17, 2004 10:25 pm    Post subject: Reply with quote

So we will be able to play Burnin Rubber in our GP32 Wink
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psj3809

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PostPosted: Tue Mar 01, 2005 11:18 am    Post subject: Reply with quote

I know you are working on some of the more popular emulators such as fMAME but you mentioned a beta version of the Amstrad emulator ?

Are there any updates to this ? The other one on the GP32 out at the moment is good but a bit 'fiddley'. Using your method of selecting games etc it would be brilliant for Amstrad games
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