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Bug tracker for fZX32. Write here your bugs!

 
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rlyeh

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Joined: 01 Oct 2004
Posts: 219

PostPosted: Sun Jan 09, 2005 10:57 pm    Post subject: Bug tracker for fZX32. Write here your bugs! Reply with quote

If you find a bug which is unknown, feel free to post it in this thread.
Once fixed I will remove your post and I will update the following list:

Known bugs list

  • Mr Wheem: it loads up, the main title screen zooms off into the air then nothing else happens (Paul J)
  • Altered Beast: choose kempston, load level 1, play level 2, out of control (enkonsierto)
  • Powerplay: choose kempston, load level 1, out of control (enkonsierto)


Fixed bugs list

  • Manic Miner: speed too fast (rlyeh) (fixed from beta #18/Jan/05)
  • none as of yet


Last edited by rlyeh on Thu Jan 13, 2005 9:38 am; edited 1 time in total
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psj3809

approved betatester

Level 1-1
approved betatester<br>

Joined: 06 Oct 2004
Posts: 24
Location: England

PostPosted: Fri Jan 21, 2005 9:19 am    Post subject: Games still funny Reply with quote

Dynamite Dan II

Main character is just an outline to begin with, comes back later fully coloured eventually
BUT does work in 48k mode as you said just not 'auto'. File is here anyway

Critical Mass

Main ship doesnt appear when you start the game, just a weird messy blob
Tried in 48k mode and still the same

Cheers !
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rlyeh

cheater admin

Level 4-1
cheater admin<br>

Joined: 01 Oct 2004
Posts: 219

PostPosted: Fri Jan 21, 2005 9:53 pm    Post subject: Re: Games still funny Reply with quote

I'll take a look on them thanks.
Btw, Mr Wheem works in 128 (usr 0) mode. No idea why it does not work in 48 mode (it should work).

Thanks for the feedback
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enkonsierto



Joined: 15 Nov 2004
Posts: 1

PostPosted: Sat Feb 26, 2005 12:42 am    Post subject: Reply with quote

Hostages doesn't work at all. It loads the menu but it's blocked in game.
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