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rlyeh
 cheater admin
Level 4-1

Joined: 01 Oct 2004 Posts: 219
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Posted: Tue Apr 19, 2005 8:59 am Post subject: Bug tracker for fSMS32. Write here your bugs! |
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If you find a bug which is unknown, feel free to post it in this thread.
Once fixed I will remove your post and I will update the following list:
Known bugs list
- There is no BIOS support yet (rlyeh)
- There is no SG1000, SC3000 support yet (rlyeh)
- New render engine causes glitches in some roms (Aladdin, Cool spot) (rlyeh)
- FX voices are not sampled (Sonic-GG) (xenon)
- In sonic games when you jump in the water it really slows down (kotd)
- Let options saved (prophet)
- Frogger for GG is played as a SMS game and becomes all messed up (Antiriad)
- Paperboy 2 for GG is played as a SMS game and becomes all messed up (Antiriad)
- Sonic Blast for GG is played as a SMS game and becomes all messed up (Antiriad)
- Chase HQ for SMS is played as a Game Gear game and becomes all messed up (kotd)
- Prince of Persia for SMS is played as a Game Gear game and becomes all messed up (rlyeh)
- OutRun Europe for SMS is played as a Game Gear game and becomes all messed up (molsu)
- Gameplay speed is not constant sometimes (rlyeh)
- Screen splits out in 4 pieces sometimes (rlyeh)
- Savestates get corrupt and other times reboots gp32 (kotd)
- Inaccurate noise emulation (PSG) (rlyeh)
- Codemaster games not working (MicroMachines) (xenon)
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WhizzBang
Joined: 13 Oct 2004 Posts: 8
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Posted: Mon Jul 04, 2005 9:06 pm Post subject: |
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| Hello, I have just been playing Alex Kidd in Miricle World and I am not sure if this is a bug but it seems to me that this game is running faster on the GP32 than it did on the original hardware. Either that or my reactions have slowed down in my old age. |
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Dryer Lint
Joined: 08 Jul 2005 Posts: 4
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Posted: Sat Jul 09, 2005 11:47 am Post subject: |
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| WhizzBang wrote: | | Hello, I have just been playing Alex Kidd in Miricle World and I am not sure if this is a bug but it seems to me that this game is running faster on the GP32 than it did on the original hardware. Either that or my reactions have slowed down in my old age. |
Maybe you played it as NTSC but were used to the PAL version? I think PAL games are just NTSC games running slightly slower, most of the time.
Anyway, I have a bug report, too:
Sylvan Tales for the Game Gear has a broken palette on fSMS32. It works fine on Kega Fusion, so it can't be just the ROM. |
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travisp
Joined: 01 Aug 2005 Posts: 3
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Posted: Tue Aug 02, 2005 8:40 pm Post subject: fSMS32 Bug |
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One more bug for your list.
Olympic Gold as SMS runs as GG and doesn't run properly.
Also I see that the codemaster games bug has been fixed, is there any chance a fday preview will be released for fSMS32 soon? |
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